Frédéric Bolduc

April 3, 2016

Déuström banner

I’ve recently completed this year Ubisoft’s Game Lab competition, pitting 17 undergrad teams from all universities in Quebec in a battle to build the best game prototype possible in 10 weeks. There were a LOT of constraints required for the prototypes to meet, such as:

That was one hell of a journey, but I’m very proud of what my team and I were able to accomplish with DÉUSTRÖM.

Check it out on its project page!